Forum: Poser - OFFICIAL


Subject: How to make a null figure ? (cross-talk preventing)

vilian opened this issue on Mar 06, 2006 ยท 36 posts


lesbentley posted Sat, 25 March 2006 at 3:36 PM

Nerd,

Thanks for dropping by.

Quote:
"You have to keep all the body parts and delete all the channels from them"

We have tried a Shield figures with no channels, vilian's one in post #14, and my one linked in post #18 in "TestNull2.zip". The format is:

{<br></br><br></br>//"TEST-NULL-2.cr2"<br></br>version<br></br>  {<br></br>   number 3<br></br>    }<br></br><br></br>actor BODY:1<br></br>       {<br></br>name GetStringRes(1024,1)<br></br>      }<br></br>actor hip:1<br></br>    {<br></br>   }<br></br>actor head:1<br></br>   {<br></br>   }<br></br>[stuff left out here for reasons of space]<br></br>actor rButtock:1<br></br> {<br></br>   }<br></br>prop Korokoeyes:1<br></br>      {<br></br>   }<br></br>prop ThunderTail_1:1<br></br>   {<br></br>   }<br></br>figure<br></br> {<br></br>name TEST_NULL 1<br></br>       root BODY:1<br></br>addChild hip:1 <br></br>      BODY:1<br></br>addChild head:1 <br></br>  hip:1<br></br>[stuff left out here for reasons of space]<br></br>addChild rButtock:1 <br></br> hip:1<br></br>addChild Korokoeyes:1 <br></br>     head:1<br></br>addChild ThunderTail_1:1 <br></br> hip:1<br></br>defaultPick BODY:1<br></br> }<br></br>doc<br></br>    {<br></br>   pickActor BODY:1<br></br>    }<br></br>}

This works fine with the "Z-Pet.cr2" test figure (also included in the zip) which uses the hierachy from vilian's post #14. Unfortunatly, although it works on my test figure, vilian reports that it does not work on the Koroko figure.

P.S. I don't understand the use of "root BODY:0" in your post, why ":0" instead of ":1"?