Forum: Poser - OFFICIAL


Subject: Interposer Pro ETA?

tvining opened this issue on Mar 28, 2006 ยท 13 posts


kuroyume0161 posted Tue, 28 March 2006 at 12:53 PM

Hello there, :) Okay, state of things at this stage. Last week was spent cleaning up the code, updating and rearranging the interface, and resolving some problems. kromekat has been instrumental in providing some actual user feedback and focusing the effort. There are still a couple of nagging issues (such as nonuniform scaling and some overdeformation - most of the latter being resolved by removing sibling rivalry of body part points), but things are surprisingly stable, even Poser 6 figures (although their morphs are being skipped at this time). Currently, I am working on animation insertion/overwrite (not too difficult, just needs care as it is a little tedious in C4D). You can load animations, just that keys are blindly added at this stage. Next will be implementation of Master/Slave dials in order to support finally FBM, PBM, ERC, JCM, etc. - one of my Holy Grails. :) After that, the start of beta-testing only depends on how many other features I think should be implemented at that time. On my list are Alternate Geometry, PMD, and Symmetry. These could always be implemented during beta or prior to release. I was going to wait to update the website until after Master/Slave dial support - for more impact. ;) But I think that the desparation may require me to show something (some video screen captures) asap. Let me get to it then. Robert

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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