Forum: Poser - OFFICIAL


Subject: Mimic improvements?

Bobasaur opened this issue on Mar 29, 2006 ยท 7 posts


Ajax posted Wed, 29 March 2006 at 3:29 PM

It's very different to mimic 1. You can now set up a custom file for each figure that specifies exactly what combination of morph settings should be used for each phoneme. Also you have openGL preview right in mimic, so you don't need to take the motion into Poser to find out what it's going to look like. You can adjust the animation right in mimic while looking at it playing in the preview window. Whether they've made any adjustments to the actual sound analysis engine, I couldn't say.


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