PhilC opened this issue on Mar 30, 2006 ยท 54 posts
DCArt posted Thu, 30 March 2006 at 9:10 AM
Is another figure warranted? Yes, and no. I think we DO need figures that are polygon-optimized (say, in the 50-70K range) so that they don't weigh a scene down. With polygon smoothing and displacement we don't really need a figure that has 90K polygons. (Actually, Anton has proven with Apollo Max that a lot can be done with 40K polygons).
Compatibility with other figures ... this depends. If you mean clothing compatibility, that means reusing joints and shape for the most part. I'd rather have a figure that is more realistic than a clone of an existing figure.
User license ... tricky issue, and I'm not a good one to comment on that as I am not a lawyer! Something that is fair on both sides is all I care about. 8-)
Morph injection ... hate it. It's a pain. If the poly count (see first point) is reasonable, we probably don't need to worry about it.
Age ... early twenties. Seems to be the most popular.
Realistic.
Ease of use ... If we stop thinking about older versions of Poser, it would be a lot easier to find morphs if we take advantage of the feature in Poser 5 and beyond to arrange morphs in groups. 8-)
Message edited on: 03/30/2006 09:14