tvining opened this issue on Mar 28, 2006 ยท 13 posts
kuroyume0161 posted Thu, 30 March 2006 at 11:15 AM
LOL BVH is definitely on my mind. I was thinking about this the other day while testing the animation pose import since I've collected a couple of BVH animations for Poser figures over time. The direct approach (using Cinema 4D's BVH import) wouldn't work since the tracks are on 'dial' sliders and are not the usual PSR tracks, so it would need to be tailored to import the keys onto these. Something that will be looked into.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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