PhilC opened this issue on Mar 30, 2006 ยท 54 posts
momodot posted Thu, 30 March 2006 at 1:16 PM
What I have always wanted? A smooth figure that serves as a neutral on gendered and that is low-medium resolution so it doesn't need the awful INJ/REM system. I would want a body that could go male or female (the Millennium figures actually are not bad at that) but that had a very anatomical body: realistic illusion of pelvic bones and bones in hands, feet, and knees; muscles and bone that morphed out from the smooth base; a very good rigging. Sensible mesh distribution, more on the joints and less on the back of the head ;) Face sculpting as well as body sculpting based on an understanding of anatomy. The face should be un-gendered and as un-remarkable in anyway as is possible. The P5 default room head is an excellent example of a relatively neutral base head. Geometry switching feature for development of new heads. Some propagating controls such as fingers controlled from the hands. This could even be extended into the body core... extremities controled from the trunk. Some body handles such as on the breasts and thighs for gravity illusion, even under the upper arms could help with realism. I am curious about the possibility of body handles for facial expressions or of lockable body handles for quickly roughing facial proportions as one can do with Face Putty. Facial expression! The Girl is excellent, so is Eszter, most figure are terrible when it comes to facial expressions. Toon or Real? the real issue is this... Toon figures are fun but for the toon work I actually do commercially I use P4 and Millennium figures that have been modified to be bauble heads, a character such as the GIRL is fun to play with but it is too distinctive for actual work, so even for toon work I want a realistic figure, but so often I have seen people apparently trying to do realism and then failing so miserably, Judy's face, Jessie's body, I would hesitate to connect them in any way with a representation of a human being... then you get details like ears, with Jessie they tried to get a human like ear but it is far too distinctive and it appears to have been modeled without any reference to real ears. The main thing I would want is a terribly realistic figure that was utterly neutral, something that could be morphed from without having to be first morphed away. If it was some how possible to make it take scaling as well or better than the first P4 figures this should permit it to be a universal figure from which characters of whatever age, sex, ethnicity could be created. I would love to have a figure that scaled from dwarf to supermodel, I doubt JPs can manage that range but poses that changed JPs with the scaling would be nice. Genitals? Yes. How to deal with clothes? I don't know. Affordable second skins would be nice as a transition to any conforming clothes that would come later.