Forum: Poser - OFFICIAL


Subject: Splitting your figures in Half. Blending 2 textures with nodes.

byAnton opened this issue on Apr 01, 2006 ยท 30 posts


gmadone posted Sat, 01 April 2006 at 12:29 PM

You can create linear alphas like this. The blending input will clamp the overrun. I combine my textures separate from the bumps, using 2 blenders with the same alpha input. You can also adjust the specular and the highlights with other blenders with the appropriate alpha attached. This is what most second skin lacks. I think the mat room is even more powerful than we know.