Forum: Poser - OFFICIAL


Subject: questrion for the morph masters

Mordikar opened this issue on Apr 03, 2006 ยท 11 posts


logansfury posted Mon, 03 April 2006 at 4:01 PM

im prob the least experienced here, but I was doing something last week with my maces that I think applies to this. 1) bring in the last working OBJ before you tried morphs 2) use grouping tool, and spawn props 3) export the piece you need to morph as obj 4) adjust it in rhino to its max curve, export 5) in poser, delete the orig 1 piece obj, and the unmorphed piece that was spawned as prop. import the morphed prop and position, export all pieces out as a single .obj with NOTHING checked in options boxes 6) clear the poser scene, reimport the non morphed 1 piece obj, then goto your Load Morph Target option, name the dial "belt curve" or something similar, then locate the last saved 1 piece obj with the static curved belt piece. This should give you a dial that hits max curve at 1.000 setting. hope it works, this worked for me excepting that I made all my morphs in poser with dial scalings and tran adjusts. If its the fact that the obj is toggling between poser and rhino then im stumped :/ Actually, speaking of stumped, could STOMP utility help here? Logan