jdare opened this issue on Aug 19, 1999 ยท 3 posts
bloodsong posted Thu, 19 August 1999 at 5:25 PM
whoa! be careful with that. the joint editor is for body parts, and if you mess with their centers, your rotation will get screwy. it seems, in p4, that you can select the body and numerically adjust the center (from 0/0/0), but there's no visual clue as to where the body center is. maybe we should put this in the bug report. my workaround is to rotate the resized figure by its hip, not its whole body.