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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Can anyone tell me why the feet of V3 go slightly below the ground plane when lo


rowlando ( ) posted Tue, 11 April 2006 at 8:35 PM · edited Sun, 01 December 2024 at 11:47 AM

Hi

I am sure its simple but I would like the charcters such as V3 not to sink into the ground when I load them, V3 has her feet slightly below the ground plane>

How can I change this.

 

Thanks Rowlando

Seek what you can never loose


arboruriam ( ) posted Tue, 11 April 2006 at 8:43 PM

,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,ll


pakled ( ) posted Tue, 11 April 2006 at 8:49 PM

select 'body', and move upward on the ''y' axis? works for me..it's not just  V3, I think Maya does the same thing..my conspiratorial mind makes me think they're 'prefitted' for high heels or something..;)

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rowlando ( ) posted Tue, 11 April 2006 at 9:02 PM

Hi Thanks

 

I worked out if I use the zero pose I have V3 stands properly and any other poses after that work great no ground issues.

 

Thanks again

 

Rowlando

Seek what you can never loose


svdl ( ) posted Tue, 11 April 2006 at 9:06 PM

The default V3 pose is a inverse kinematics hint. By slightly bending the knees and elbows the inverse kinematics solver gets a good hint of how to bend arms and legs when you set IK on and move hands or feet.

That's why she's posed that way.

And you can always put her cleanly on the ground plane by usin Figure->Drop to floor.

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rowlando ( ) posted Tue, 11 April 2006 at 11:21 PM

Thanks Svdl

Seek what you can never loose


Puntomaus ( ) posted Wed, 12 April 2006 at 7:00 AM

You should zero her before - select V3/body, go to Figure and uncheck IK for the legs, next go to Window - Joint Editor and hit the zero button, that gets her into the T position with straight legs. then you can go to Figure - Drop to floor. Always recommended before applying clothes and such.

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geoegress ( ) posted Wed, 12 April 2006 at 10:25 AM

alt-d

 to drop to floor (or raise to floor) simple and quick.


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