simontemplar opened this issue on Apr 12, 2006 ยท 36 posts
dadt posted Thu, 13 April 2006 at 2:22 PM
As I said before, it is not difficult to do in the cloth room, just suspend a few items in the air ,clothify them, set them to collide against the ground and each other and run the simulation.
The clothes must have small polygons to get decent folds without the mesh breaking and I increased the fold resistance to about 60.I also increased the fabric weight just to make them fall faster and speed up the simulation,
This is the first time I have tried this particular exercise and found no difficulty. This is because I have spent many hours working with the cloth room and now have a good idea of what will work.There is no substitute for practice.