Jackson opened this issue on Apr 13, 2006 · 17 posts
SamTherapy posted Fri, 14 April 2006 at 4:04 AM
Quote - Actually I was working on a Poker game like this myself about a year ago, which I thought might be worth releasing commercially. The playtesters all complained though that it was too hard and they could never win. I had to put in a cheat mode, and even so it was difficult.
I didn't pursue it further because it was such a lot of work designing each opponent.
I would be interested to see how I fared against it. IMO, the AI is never great in card games and the only way some of them can win is to cheat by deliberately dealing bad hands when the human player is winning. Even then, there are simple ways to minimize the damage.
Coppula eam se non posit acceptera jocularum.