SNAKEY opened this issue on Apr 10, 2006 · 43 posts
Rayraz posted Sat, 15 April 2006 at 8:39 AM
Quote - I'll agree also with Rayraz; some artists want the larger sizes. Especially around Renderosity and DAZ Productions. Rayraz said; 2048x2048 or 4096x4096 for close-up renders
I have spent much of my time making game textures. Where the developers and teams are trying to save memory, but it is always easier to, shrink something to what you need rather than, have to purchase it too small.
Indeed game textures need to be smaller, but i am not talking about game textures but textures in general... bryce is usually not exactly used to make game graphics.
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