Daz1971 opened this issue on Apr 14, 2006 · 17 posts
Tashar59 posted Sat, 15 April 2006 at 12:42 PM
DOH, I forgot an e. I must have been trying to figure out why the method I mentioned didn't work for Daz 1971. Realized it's geometry switching. So hacking the Cr2 to use one geometry setting would work. That would still give you the ability to pose.
I qute often export the re-worked figure as a wave front object.. Rename it so it won't over write the original. Hack the CR2 to point to the new .obj.
As for using magnets. Create and use the magnets the way you want, then spawn them. and or use the method in paragraph 2. You can even save the magnets in your props folder so they can be used on the clothes. There is also the Tailor to transfer the now created morphs to the clothes, or use the method stated in paragraph 2.
That was the work aroud for DS when it first came out. Now they have the plug that does it for you. I don't waste much time with DS. It's only there because of Bryce and I hardly ever use it because of DS. Catch 22 thingy.
Mimic, again Doh, I have pro and forgot all about it. The 3.1 update, updated the version 2 to 2.1 and didn't upgrade my Mimic 3. Will need to DL the whole thing again and see if they fixed the installers.
Don't expect me to fix any spelling mistakes. I'll admit I'm not a great typist, but I can live with that.