Starkdog opened this issue on Apr 15, 2006 · 9 posts
bagginsbill posted Sat, 15 April 2006 at 4:28 PM
Attached Link: Thread Link: Looking for sand displacement/bump map
I had the same problem. I never figured out what it was. I was using a single sided square. But with a good sky dome and busy water, people don't notice the artifacts any more. I did some experiments to isolate the factors but it's a really complicated bug. There is clearly something wrong with Poser's reflection and/or refraction code. I don't understand why it has so much trouble - these are 25 year old techniques. The raytracer in POV-ray never has these kinds of stupid problems with reflection and refraction. If only Poser scenes would import into POV-ray more easily. I'd use it if complicated materials would get translated into POV-ray code for me, but they don't. Sigh.Anyway, if you look at the linked thread, you'll see a link to my final image in the gallery, as well as all my materials for water, sand, and surf. You may find them useful.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)