Starkdog opened this issue on Apr 15, 2006 · 7 posts
Starkdog posted Sat, 15 April 2006 at 9:40 PM
Hmmm,
Thanks for the tips. I might just have to make the skydome a seperate object, as I can then check the cast shadows box. I never thought of the camera position, but I'll check that too. Thanks, -Starkdog