Here's Elfette's face close up. I'm starting to get a better grip on shader zones in Hex. There's a particular order to follow or the zones don't take. I still have some problems assigning texture map UV's like on the eyes. I'm also becoming more familiar with the line tools. I was having all sorts of problems with the weld tool causing Hex to lock-up, until I realized you really need to turn off smoothing, especially when welding points between to grouped objects. Can hardly wait for Eovia to send me the link for my free Hex 2 upgrade. I have an alien that is crying out for displacement brushes to add all the cool surface details.