Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
maybe i am misunderstanding what you mean, but you can just create it, make sure it's visible, and then move it like any other object. when lights are created, they're not at the origin, but someplace out in space -- i usually start with the top camera, reset the light's x and z translate to values within its view, and then grab the light and move it to where i want it with the additional help of the other orthographic cameras. there are other ways to make something glow inside, but i am not experienced enough yet with poser to know which methods are more or less expensive.
It's the "out in space" part that I'm having trouble with. I move the dials and all I can see are white lines with arrows for some lights, and just a change in light/shadow when I move others.
Are the lights invisible? How do you find where they are so you can see them?
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
infinite lights are represented by a large white circle with 3 arrows, point lights are small rings, spot lights look like klieg lights (cylinder with flaps). you can make them visible the same way you do other objects -- window -> parameter dials -> properties tab -> visible checkbox. that tab is also where you can change one light type to another one. they get created outside of the standard camera view, so to see them you either have to move them closer to the origin, or pull the camera back far enough. i don't move the dials because they're not precise enough for me; i just type in the values. if you just make an empty scene, create a light, change x, y, and z translate to 0, you should see it sitting right smack at the origin.
White lines with arrows sounds like an infinite light. The problem with point lights are that their representation in the preview is extremely small, so they are difficult to see. Try adding a point light, increasing the scale to 500% and set the x, y, and z trans dials to zero. The light should then be visible on the floor in the exact centre of the scene, as a concentric double ring. To make it even more visible, you could set the element style for the light to flat shaded. You should find it easily then!
Steve
Thanks :) I'll try that after my youngest cat decides to stop cuddling and let me back into Poser, LOL
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
This is something where Poser's tiled document window is quite handy...
One pane using your seene cam and one or two orthogonal cams (top and/or front) for moving the lights :)
You can see the light's x and z location thru the top cam and the y location thru the front cam and still see how the light's affecting your scene!
Yesterday's the past, tomorrow's the future, but today is a gift. That's why it's called the present.
I have old eyes and can't see what's in the window if I have the document window broken up into several angles. I need to work with a larger document window and use the AUX or Posing cameras to turn things around to check different angles.
If I had a 26 inch monitor I'd do the multi view document window :)
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Quote - I have old eyes and can't see what's in the window if I have the document window broken up into several angles. I need to work with a larger document window and use the AUX or Posing cameras to turn things around to check different angles.
If I had a 26 inch monitor I'd do the multi view document window :)
You could try changing the document window to full screen... Also very useful feature... even on large monitors :)
Martin
Yesterday's the past, tomorrow's the future, but today is a gift. That's why it's called the present.
If I work in full screen, I can't see the tools. I have the interface set up in such a way that I can squeeze in a 1024x768 window. I usually only work with an 800x800 one, but sometimes I want the larger one depending on what scene I'm trying to work with.
One day I'll get a new desktop and move my Poser off of my laptop, but for now it's what I have to use as my current desktop can just manage to render a draft and seizes up when trying to render a production one.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Attached Link: http://ockhamsbungalow.com/Python/SnapTo.zip
Try this little script. It serves to put any object 'in the middle' of anychosen body part or prop instantly. Much easier than having to
use two or three different camera angles to be sure you're
really there! I use it often with point lights.
My python page
My ShareCG freebies
Thanks! I downloaded the script. I have a question. The readme states:
"Select the 'mover' before starting the script"
What is the "mover"?
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
In this case the point light would be the 'mover'. The 'destination'
would be the lampshade, or whatever you want the point light
to be in the middle of.
My python page
My ShareCG freebies
Thanks :)
I just finished giving you your very own "Subscripts" area in Poser :) I have a number of your scripts and they warranted their own special spot, hehe. I especially like the PBM and zero dial cleaners. They make such a huge difference :)
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
I wasn't happy with 'mover' and 'destination', but couldn't think
of a better pair of words. If you can think of a better description,
I'd welcome it......
My python page
My ShareCG freebies
What about "Target" and "Destination"?
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
When bringing things together, I tend to go with 'Source' and 'Target'. I use 'Source' and 'Destination' when copying (programming thing, you know), but that might work. 'Projectile' and 'Target' would be more appropo, but only if we're talking ballistics. ;)
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Hmm... If I set up enough of a 'story' in the text, I could use
bulb and socket, which would fit the most likely use of the script,
or flower and pot....
There's a definite limit of good taste in this direction, though!
This line of thinking 'snaps to' the lower realms only too easily.
My python page
My ShareCG freebies
Content Advisory! This message contains nudity
Quote - How do you put a "point light" inside something...or for that matter, any light "inside" something?
I use point lights quite a bit now, the easiest way to find the point light is to 0 the translation dials. I used 3 point lights in my Elven Tabledancer render http://www.renderosity.com/viewed.ez?galleryid=1181201&Start=1&Artist=dasquid&ByArtist=Yes
I had originally used just the lights but you couldn't really tell the origin of the lights very well, so I took someones advice and put the point lights in a high res sphere primitive prop made the spheres not cast shadows and also made them 95% transparent.
(nudity flag on because the image linked to has nudity)
Content Advisory! This message contains nudity
Quote - > Quote - How do you put a "point light" inside something...or for that matter, any light "inside" something?
I use point lights quite a bit now, the easiest way to find the point light is to 0 the translation dials. I used 3 point lights in my Elven Tabledancer render http://www.renderosity.com/viewed.ez?galleryid=1181201&Start=1&Artist=dasquid&ByArtist=Yes
I had originally used just the lights but you couldn't really tell the origin of the lights very well, so I took someones advice and put the point lights in a high res sphere primitive prop made the spheres not cast shadows and also made them 95% transparent.
(nudity flag on because the image linked to has nudity)
Well that was silly I posted the link to the render before I changed it here is the revised image.
http://www.renderosity.com/viewed.ez?galleryid=1201034&Start=1&Sectionid=1&filter_genre_id=0&WhatsNew=Yes
(again nudity flag set because the linked image has nudity)
Re: How do you put a "point light" inside something...or for that matter, any light "inside" something?
Here is a scene with just three (3) Point Lights.
2 Point Lights are in the Lamp.
1 Point Light is outside of the window.
The Lamp Shade uses Translucence.
Cheers
DR
"That government is
best which governs the least, because its people discipline
themselves."
Thomas Jefferson
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How do you put a "point light" inside something...or for that matter, any light "inside" something?
"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi