tradivoro opened this issue on Apr 05, 2001 ยท 12 posts
MikeJ posted Thu, 05 April 2001 at 3:51 AM
Hmmm... not so sure I know what's causing the line across the center, because I've never seen that before. It's definitely not a horizon line, that I can say for sure. Does it happen at all camera angles? Detail in the waves in the water can be gotten by altering the function which is applied to the water material you're using, which incidentally might also be causing the blurriness. For the blurriness, check to see if "blurred transparencies" is turned on. But back to the waves: the various functions are tha key to all Vue materials; you can adjust the scale of the material on all three axes, or each one individually. You can adjust the entire production of the functions....there is literally no material which cannot be created by careful editing of the functions... On this particular water, try applying the function that the sand material is using. Under "bumps", right-click on the picture and select "load function" (or "edit function" if you want to get fancy and add multiple functions). Then apply the "undulating furrows", found in the category of "layers", and for the amplitude, set it at about 8.000. This'll give you a decent starting point from which to begin fine-tuning, if it's higher, "wavier" waves you're looking for. At least that's the way it works in Vue 3... I can't say for sure how Vue 2 approaches it all, but I'm figuring it's similar, if not exact. If you try what I suggest, and it doesn't work, or the names for things are different, please let me know. I hope this has helped at least a little. Cheers, Mike