carodan opened this issue on Apr 09, 2006 · 10 posts
Batesd posted Tue, 18 April 2006 at 5:53 PM
Quote - With ray traced lighting, firefly calculates shadows based on the first surface a light ray runs into, so if that first surface is trans mapped and the ray gets through the transparent part then running into other objects afterwards won't block the ray and create a shadow, even though it should. Until EF gets around to fixing the problem, we're all just going to have to go back to depth mapped shadows when transparency is involved I'm afraid.
Well.... thanks for finally clearing that up :-(
It really stinks for me though, since my major attraction to poser 5 and 6 was the realistic shadowing as opposed to the poor/inaccurate depth-mapped shadows in Poser. (Daz studio is MUCH better at this)
Now it seems we are back to poor Poser depth-mapped shadows again. (Figures that appear to be floating above the ground, anyone?)
Great! :-(