PapaBlueMarlin opened this issue on Apr 14, 2006 · 68 posts
bagginsbill posted Wed, 19 April 2006 at 3:30 PM
If you are very familiar with Koz's Long Hair Evolution, you should easily be able to see that the highlights have moved considerably. These renders were done with two lights, one front and high, the other from the left and low.
All the different colors were produced by changing only 3 parameters in an HSV node and occasionally a bias or gain value in my shader tree.
I'd give you the adjusted texture but that's not legal. But I can post how I did it and you can reproduce it yourself. Then you'll need my shader tree. Let me know if anybody wants more info.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)