Best way to describe it - Overlay's blending takes place at the edges of your chosen shaders .
1) Scanlines
- Fractal noise
- Scanlines (top shader) OVERLAY fractal noise (bottom shader) - the scanlines are the dominant pattern shown with fractal noises' influence occuring in scanlines' edges.
- Fractal noise (top shader) scanlines occuring in wherever the noise breaks from black to white.