Dogface opened this issue on Apr 05, 2001 ยท 7 posts
twillis posted Thu, 05 April 2001 at 3:05 PM
Attached Link: http://www.renderosity.com/messages.ez?ForumID=106&Form.ShowMessage=245427
Dunno if you will find the above link useful or not, but it's a quick-and-dirty way I came up with for making a humanoid figure out of a cylinder (vertex modeling). The end result looks a lot like a rag doll, so I thought you might find some helpful ideas. I did mine in Carrara, but I think the technique would work with anim8or too. Might have different names for the commands. I should probably mention that I'm a beginner myself, and am still experimenting. So it's entirely possible that I don't have the foggiest idea of what I'm talking about. Probable, even. Good luck! I look forward to seeing what you come up with. --Terri