Steeleyes101 opened this issue on Apr 25, 2006 ยท 12 posts
danamo posted Tue, 25 April 2006 at 11:36 AM
Hi Steeleyes. It does not look like your map is "'wrapping" properly. The first question I would ask you is; did you save the UV mapped model out of UV mapper? It's obvious that you saved the map, but if you don't save the model out of UVMapper and try to apply your painted map to your original model, it will not wrap properly. UV mapping doesn't just make a texture template; it also converts the model(if you save it) so that the UV coordinates of the two match up perfectly.