steerpike opened this issue on Apr 25, 2006 ยท 10 posts
mathman posted Wed, 26 April 2006 at 7:13 AM
Another comment .... you can use Unity's morph pack with the V3 MATs base - a bit of a workaround though. Go into Unity w morphs, apply the morphs and then export as an OBJ file. Then open up the Unity/V3 and load the morph target.