Andrewe_66 opened this issue on Apr 22, 2006 · 67 posts
agiel posted Fri, 28 April 2006 at 1:39 PM
Vue's development team has fixed several bugs since the first release of both Vue 5 and Vue Infinite. Since you just got Vue recently, you may not be aware of the many updates released by e-on, especially since the launch of Cornucopia 3D at the end of last year.
A lot of these updates are available for beta testers only (as they sometimes introduce new issues) but the list of issues fixed would look impressive if put together into a single page.
The developers are aware of most of the issues discussed here. They (or their management) do read the forums. And eventually, they do fix issues (that is, when they can find a solution... which is not always possible in a timeframe we would be comfortable with).
Just look at the 'infamous blue gunk', or the alpha turning white in volumetric lights to name a few issues - they were resolved eventually.
Finally, remember that they have to balance the following :
Memory management and stability is a big one.
Yes - Vue crashes if you do too many things too quickly. Especially if OpenGL preview is turned on.
They attempted to create a preview as detailed as possible (with texture, lighting effects, etc...). I haven't seen that level of preview in many applications. Carrara, for example, has an improved OpenGL preview (still not as detailed as Vue's) and no 'live' preview of the final render.
That kind of preview comes with a heavy price in term of memory management. Yes again - there are certainly memory leaks (and they keep fixing them as they find them).
In the meantime, you can significantly improve your experience with Vue by taking some simple steps :
I haven't seen a crash in months after applying this kind of small steps.