danb opened this issue on May 01, 2006 · 12 posts
danb posted Mon, 01 May 2006 at 11:54 AM
Ok what i am in need of is this. I imported a .obj character and i used the Katie premade rig in the setup room. I positioned the Katie rig's bones to line up with my character's bones.
So know i need to assign the bones so that they will deform the appropriate neighboring geometry.
How do i do this?