Forum: Poser - OFFICIAL


Subject: Poser 6 Bug: 1.5 GB memory limit

rty opened this issue on May 01, 2006 · 69 posts


kuroyume0161 posted Mon, 01 May 2006 at 7:01 PM

But it's mainly a Poser limitation.  With 32-bits, access to 4GB addressing is available.  Windows limits this (for some unknown reason) to 32-bits signed which brings it to 2GB (or 3GB with the switch).  Poser imposes an arbitrary limitation beyond that to the 1.2 or 1.5GB size.  This is funny since Poser textures and polygonal meshes consume vast amounts of memory.
What I want to see is how eFrontier is going to handle the ever-increasing 64-bit market (where memory is only limited by slots, motherboards, and memory module sizes - all of which are sure to grow to allow unheard of memory sizes: 16GB, 32GB, 512GB, 2TB, and onward for some time).  Three or four years from now, when many systems are 64-bit multiprocessors, will Poser still be the fossil that it remains?

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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