Forum: Poser - OFFICIAL


Subject: Poser 6 Bug: 1.5 GB memory limit

rty opened this issue on May 01, 2006 ยท 69 posts


rty posted Tue, 02 May 2006 at 4:31 PM

Quote - You should try to render wtih the Maximum Texture Size to 512. Because if it don't work, it might be something else.

Nope; As I said in the first post, I have this problem with many different scenes; And the only thing they all have in common is that the memory usage goes over 1.5 GB.
And removing some pieces (so memory usage goes under 1.5 GB) makes them "renderable" again, that's how i usually manage to render in Poser.

It really is a memory allocation problem, especially since (except that, and a couple of well know minor bugs) Poser 6 is rock solid on my computers. Never had an unexpected crash.

Quote - Also, what are your render settings ?

Always: Raytracing, shadows, displacement, no filtering, no smoothing, the rest is default. I've tried a bucket of 8, doesn't change a thing. BTW shadows are raytraced, economizes memory too...

Quote - Finally a last thing... Your two Mill Figures... are they morphed ? Did you inject all morphs to both figure ? Because if you did, they use a lot of RAM too... This might be an issue.

Morphed indeed, but just the couple morphs I used are injected...

(My, is Rendo slow)