attileus opened this issue on May 04, 2006 ยท 16 posts
diolma posted Thu, 04 May 2006 at 3:14 PM
PS - I tried to keep everything to a minimum, just to avoid problems (eg shadows) distracting attention from the concept.
You can do exactly the same sort of thing if you're using a mixed material for your island texture - just insert the the "dist to obj. below" and colour map between the func for the texture that meets the water and the colour node.
Hope that helps....
Cheers,
Diolma