chohole opened this issue on May 05, 2006 · 21 posts
danamo posted Sat, 06 May 2006 at 1:34 AM
Hmmm, another thought occured to me. I could just try to UV map the basic low-poly model here and paint a bitmap and displacement map to use on it in Carrara. Carrara5 will let me export the micro-displacement as a high poly model, though Chohole uses a lot of high-poly DAZ figures and probably doesn't need the "extra calories",LOL.