Forum: Bryce


Subject: How to make a Surrounding helix of Thunder !!!!!

amlan70 opened this issue on May 07, 2006 · 13 posts


Rayraz posted Mon, 08 May 2006 at 5:43 AM

hmmm having a 2nd think about it. I think you might want to go with the default uv map your uv-unwrap will give you.

It'll create a very clean and easy to draw on template in this case. (see attached image)

Just render a UV template, open the resulting image in photoshop, and draw ur lightning texture on it. I would draw the texture in another layeras the lightning texture though, beause you will want to be able to remove the uv wire template from your final lightning texture 😉

Then bring the uv-mapped helix model into your render application of choise. apply the texture u drew, and voilá! I think in bryce u have to set the texture mapping to "parametric" to use the uvmapping of ur helix mesh...

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