Rita opened this issue on Apr 05, 2001 ยท 38 posts
MikeJ posted Sat, 07 April 2001 at 8:37 PM
I'm completely baffled as to how you managed to save it out of Bryce as a 3DS file. I have Bryce 4 and that simply isn't possible to do, any way that I know how to at least. In any event, since you do in fact have it as a 3DS and it loads into Vue, assuming the object parts have not been merged together, as Bill says, in the material editor, you need to select "mapped picture" (or maybe "mapped values"?), and simply apply the appropriate textures to the appropriate parts. Oh, by the way, as for the anti-aliasing: If you choose, "final", "broadcast" or "ultra" in the Render Options dialogue, it will do this thing called, Anti-Aliasing, which simply means that after it renders the picture, it smooths out the jagged edges... make sit look much better. :)