rty opened this issue on May 01, 2006 · 69 posts
Thew posted Tue, 09 May 2006 at 5:16 PM
replying to add that I have this exact problem as well. I never pinpointed the memory limit, so that helps.
I generally would hide/remove/change the objects in the scene until it would render. Usually turning off texture filtering would do the trick - but there was a risk of trans-mapped hair looking awful.
Also, there were times I could kill poser, restart and be able to render the scene, so I usually give that a try. As you say, you can tell right away if it's not going to work - shows background color, poser window min/maxes quickly etc.