Forum: Carrara


Subject: Image Textures on a Spaceship???

FranOnTheEdge opened this issue on May 18, 2006 · 34 posts


FranOnTheEdge posted Fri, 19 May 2006 at 5:46 AM

> Quote - //// This will open the "Realistic Skies" dialogue control panel. Click the render button to preview your scene. ///You can add more cloud planes of different types, change the cloud planes appearance and height, etc. Set haze, fog, sun color, and lots of other parameters.

Thanks for that, had a nice play in there, got this now... (see pic) > Quote - If you select your "ship" back in the main room and then go to the "shader room" by clicking the "paintbrush" icon at the top right of the screen, you should see your shader setup. Again, lots of option here, suggest you start with the manual. Click the "hand " icon up top to return to the "main" or "assembly" room.

Ah, already done all that - that's how I got the ship to look like it does - it doesn't come out of wings like that.

Quote - Now you should be beginning to understand the "room " concept of Carrara. Different rooms to set up different parts of the scene and a main "Assembly" room for putting them all together.

Yeah, thanks.  Just a few questions left, like why doesn't the volumetric cloud I chose show up at all in the render?

And how do you get the ground to look like water instead of that flat... whatever it is?  And I've already looked in the manual, it just goes on about water spouts and other weird stuff, nothing simple - help?

Also, please, please, please, how do I save textures/shaders/materials that I've jiggered with to create something I like better than the basic stuff already in the wizard?

I just can't figure out how to save it - help???

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