Forum: Blender


Subject: Bone Rotation Limits...

Reddog9 opened this issue on Mar 28, 2006 · 6 posts


Reddog9 posted Fri, 19 May 2006 at 7:24 PM

Mmm... What I did with this one was.. found a nice side shot of a giraffe and used it as a blue print for my model.    I also used the same photo for my texture map.  I did it backwards from normal I guess.... I loaded the image into Blender.. and then UVmapped my model to the photo.   I had to "cut and paste" on some of the front and back faces (ie the chest  with the visible seem, also the face with turned out ok.  )

Reddog9
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