drafter69 opened this issue on May 19, 2006 · 244 posts
dphoadley posted Sun, 21 May 2006 at 4:39 AM
Not only on expressions, Antonia; I found that when sculpting my Aishwarha and Stephanie Swift characters (here in the forums), using Eve 4, that I reach a point where the mesh began to tear. At that point, I've learned by experience that it's best to spawn a morph target, and then set it at between 0.500-0.800 (usually 0.700 is best), and that way a certain softness of the face is preserved.
What goes for sculpting a face certainly applies to basic expressions, ie. less is better.
Yours truly,
David P. Hoadley