Rochr opened this issue on Oct 10, 2005 ยท 80 posts
Rayraz posted Tue, 23 May 2006 at 7:43 AM
oooh that's kinda cool! In 3dsmax you have an AO shader which u can apply to any channel on your material you want (though it'll obviously not be usefull everywhere), but i dont think it's got a gradient control assigned... Though probably that could be bypassed by introducing a falloff or gradient shader to one or both of the color channels of the AO shader... I'll have to run a test with that some time.
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