silverblade33 opened this issue on May 21, 2006 · 10 posts
impish posted Tue, 23 May 2006 at 4:11 PM
Very nice tutorial.
I've been doing something similar recently to make mist, clouds and smoke except mapping multiple spheres arranged in front of the camera. That bit of luminous makes a lot of difference. I found putting a filter in between the combiner node and the transparancy gives a lot more control over the final outcome too, don't know if it would make a difference to your nebula but might be worth a try.