Forum: Vue


Subject: Lighting & Render Settings for good animations - what are they?

Grayhem opened this issue on May 26, 2006 · 17 posts


FuzzyVizion posted Thu, 01 June 2006 at 1:09 AM

VUE and I have major issues right now in our relationship.  My 5 cows seem to milk quite slowly, and since VUE in its infinite wisdom (pun intended) decided that one should have to be logged onto the computer in order for it to be used in the farm, instead of just having it run as a service in the background like VIZ or Max... well, now I have to run and log in to every computer I want to use for Hypervue render farming.  And if a coworker beats me to work in the morning and logs me off and then logs in, all the supposed .jpgs in the form of .tmp files that computer rendered are unable to be converted to real and official .jpgs by VUE.  THIS IS THE SERIOUS DRAWBACK TO USING VUE IN A PROFESSIONAL OFFICE SETTING.

here's something I did with the settings described above.  http://market.renderosity.com/mod/forumpro/media/folder_7/file_341714.jpg

We did have issues when it's played... projected huge on a screen in our conference room it looked very pixelated, washed out, and crappy.

On our large TV monitor in our conference room it looked pretty big and pretty darn good, crisp, clear, and maybe too color saturated.

On my decent computer screen... no bad at all!  But in all cases, we decided that we need to do something to decrease the 'sparkels' or 'pixelation' effect that really can't be seen much in the still, but in the video is obvious, but only annoying on the projection screen.  Problem w/ increasing the aa is that render times seem to increase seriously.

Color reproduction of the same DVD on all those mediums was incredibly and disturbingly diverse.

My advice to Architectural firms looking into using VUE5i?  Wait for VUE6i... or use MAX and teh xstream plugin... that would be the option we would have used, but we use VIZ2006, not max 7 or 8, and so the xstream plugin doesn't work w/ VIZ yet... they say it is in the works 'someday'.  Plus, they are only useful if you are using the Mental Ray render engin in MAX.

all the best,

Fletch