Forum: Carrara


Subject: SSS problems

Aery_Soul opened this issue on May 25, 2006 · 44 posts


jrabbit posted Thu, 01 June 2006 at 8:13 AM

LOL All righty than. Yes it works. No shoner my figure render was vicky 3 imported as pz3. It does not need be solid as finally enough people agree.  Thanks Ren_mem. yes a little goes a long way ! My RI can go from .35-.60 on skin. depending on the light and look I want. .35 is strong .60 is light

Well Shoner I copy past in the shader tree my SSS node it takes less than 3 minutes to get through the tree.   Most of my renders use SSS on vicky steph or Aiko ,and  the girl. Without seams !  Look at my renders , Eve4 , patchouli ,light dance , mg2006 , mauriella ,ankaki,spacebiker. Each has a different skin quality depending on the look I was after but all use SSS in the way I have explained.