Forum: Poser - OFFICIAL


Subject: how do you make dynamic clothing work?

peevee opened this issue on May 28, 2006 · 10 posts


Tideskimmer posted Thu, 01 June 2006 at 10:44 AM

Hi everyone,

I can't believe I actually know enough about something in Poser to chime in on a technical question, but I do want to point out one matter:   The one thing that the Poser handbook and other tutorials glossed over was the concept of the frames and animation.   It took a while before I realized that you have set up everything in Frame 1.  Do the parenting, zero the figure, get all the pieces set up for frame 1.   Then, go to Frame 30 and start setting things up for how you'd like the end state to look.  Pose the figures, morph some big muscles on them, etc.  Then, that's when you'll set the various Cloth Room calculations that you'll see in the tutorials.  Just remember, all the cloth collisions and draping don't occur unless they have 30 or so frames to "calculate" all those physics. 

Hope this helps.  Let me know if I've gotten any of this nifty advice wrong.

Tideskimmer