ddaydreams opened this issue on Mar 16, 2005 ยท 22 posts
diolma posted Thu, 01 June 2006 at 3:28 PM
A few notes for V5I users...
You can delete the ground plane when using this technique (and most others, come to that - who wants an infinite boring plane taking up resources?). Actually, it's the 1st thing I always do when starting a new scene (it can always be added back if necessary).
You can replace the Water Plane by a "Plane" (from "Objects->Create->Plane), which can then be resized to cover as much a necessary. Useful if you want to get away from "World mapping" for the water texture...
You can use the same "dist to obj below" function set-up on the terrain to create a "wet area" just above the water - allows you to make bits darker (as if damp).
...errm... I'm sure there was a "4", (maybe it was the fore-shore), but it escapes me at present... I can't bring to mind the littoral comment I was going to make..
Cheers,
Diolma