BAR-CODE opened this issue on Jun 02, 2006 · 9 posts
BAR-CODE posted Sun, 04 June 2006 at 7:08 PM
@realmling
I just loaded the BVH swat file ..and i learned a lot just by looking at it... that was a good idea
realmling wrote:
Certain details could be modeled in, but if you start to worry about poly count, you could also probably take care of them with displacement maps.
Euhhh OK what is it and how does that work in HEX and where can i learn it and and and and...
did i mention i dont have a clue what that is :}
So pleaaaaaseeee explain why and how etc etc and i'll put you in my will..... :-}
Chris
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Chris