Forum: Photoshop


Subject: Desperate for Sci-fiWall help - layers, Panels etc

FranOnTheEdge opened this issue on May 21, 2006 · 17 posts


FranOnTheEdge posted Wed, 07 June 2006 at 8:29 AM

thundering1

Quote - Hiya!
Yeah, I was saying not to rush things - sit back and practice with baby steps to figure out how things work, and it'll give you ideas as to how to achieve the texture you have in mind.

Well I may be wanting to rush things but no matter what I do I pretty much end up doing "baby steps" anyway.

Quote - Digital camera in repair? I'd just sit in the corner and cry if that were me! Can't live without my camera(s)!

Yes, well... I have an advantage over you there, as Ian bought a camera for himself at the same time as I bought mine.... so I just steal his.  Lol!  It's not as good as mine, as it doesn't allow you to use different lenses, but good enough.

Quote - Okay, PART of a layer to be transparent: 1 of 2 quick ways
1 - Eraser tool - you can set the opacity of the Eraser so that it doesn't COMPLETELY erase things (you can also make it a hard edged brush or soft edged) - just somewhat at a time. Not my favorite way as once it's gone, it's GONE.
2 - My favorite way (and the illustration I attached) - click on the layer you want part of to be transparent. At the bottom of the layer palette click the Layer Mask Icon - little white box will appear. Get your Brush Tool (you'll notice your colors go to black and white) and lower the opacity - try 30% for starters. Hit F5 and click on "Brush Tip Shape - which is in BLUE in the illustration - then choose your hardness. Whatever you paint BLACK will hide what's on that layer - if you paint too much, paint WHITE to see it again. Why do I like #2 better? It's editable - if you go to far, you can bring it back - it's still there, and you're just hiding the parts you don't wanna see.

Okay, saving this for future use...  It sounds like just what I need.

Quote - The bit about "bumps advice" is just that if you are looking to make it REALLY rusty, you'll be making more extreme bumps of the material - if it's too shallow/flat it'll just be a color texture. I was just giving you a guide to follow if you wanted it shallow or deep.

Ah right, obviously I need to save this whole thread...

Quote - I think part of the challenge of this thread is that "what you want" is completely subjective to you. We can come up with tutorials to do this or that, but it's probably not be what YOU are looking for, and will just add to your frustration.
I'm a fan of partial rust for my stuff, and colored liquid damage, but above it looks like you want serious rust for the whole thing, so we're not too sure what to suggest as far as achieving a specific image/texture.

I'm meaning the rust/damaged metal to be the basis for the texture with pipes and panels etc part of the texture too... like... like Katherine has done in her other tutorials:

http://67.15.36.49/team/Tutorials/texture_katherine_dinger/dirty_texture01.asp

that link address being just the basic dirty texture, she does go on and do the next stage with pipes etc... and once I can do that tutorial I can make my OWN design of pipes/panels/whatever... (I hope)

Quote - BTW - your image from the tutorial looks good! Keep going - they just suggested a decal or something - you can just leave it at that or add more stuff of your own.

 It's that more stuff of your own that I don’t know how to do yet, which is why I need tuts like that.  And this.

Quote - Hope this helps-

 Oh it all helps.  Thank you.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

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http://franontheedge.blogspot.com/

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