1DanK opened this issue on Jun 09, 2006 ยท 4 posts
chuckerii posted Fri, 09 June 2006 at 6:40 PM
I would delete all the spokes except for one and EDIT/DUPLICATE or (cmd+D on a Mac) and that will create multiple instances but only one master object for all of them. So when you edit the master, it will update all of them. Chucker P.S. Keep all of the current spokes in place, duplicate one of them, move the duplicate spoke into position where it should be on the wheel. Then when you tell it to duplicate again, it should move the next ones into place automatically all the way around the wheel as you duplicate. If this sounds confusing, then just keep the original ones there for reference, make your duplicates and put them in place where the current spokes are, then delete the old spokes when you are done.