the-negative opened this issue on Jun 10, 2006 · 8 posts
garyandcatherine posted Sat, 10 June 2006 at 2:17 PM
IMHO realsim is achieved by a number of factors:
2.composition doesn't make a scene realistic, just more elegant and appealing to the eye.
diversity. We have all seen images of trees or plants that look like they were rubber stamped throughout the image - there is no variation to them. Realism is achieved by the diverse and random manner that nature itself takes.
details. When constructing a scene one needs to consider what would exist there in real life. If you are creating a river scene, then two sloping terrains with a river running through it isn't very conviencing. Rocks and boulders along the waters edge, a broken tree trunk lying in the water, plant life growing along the shore and draping in the water, maybe a broken down shack or house visible in the distance, a bird or two in the distance - or maybe a whole flock of em. The details can be few or lots, but some must exist in the scene in order for it to be believable. We have all seen various images of nature and as such we all have come to expect to see certain things in various environmental settings. A cactus growing in a pine forest is just as taboo as a lush green fern growing in the middle of the Sahara desert. The artist must strongly consider what naturally appears in various natural environments and then include them in their scene. The details, while they may be small are essential in order to transport the viewer into the scene and make it believable.
5. variety. I hate seeing forest scenes of only ONE darn tree genus. While there might actually be some forests containing only ONE specific tree, that is not the norm and therefore the average viewer wont find it believable. Variety however will be more eagerly accepted by the eye as that is what is most frequently seen in the would around us.
I have a book at home that is a pictoral layout of numerous buildings in Italy. It focuses on the interior as well as exterior of buildings and their decor. The book emphasises the ideas that go into the style of much of Italy's architecture in that wood, stone and earth are all used and their corresponding colors all are various hues of their natural counterpart and local surroundings. The pastel yellows on buildings reflect the often arid landscape, the peaches and reds mimic the red earth tones etc. There is a lot to consider in order to create a realistic image but picture books are a huge aid in struggling through this hurdle as well as viewing the artist images in the photography gallery.
Hope this helps someone - 3d artistry is a difficult hobby, but if we didn't love it so much, we wouldn't keep working at it.
G&C