elfstone opened this issue on Apr 07, 2001 ยท 5 posts
drew1 posted Wed, 11 April 2001 at 2:46 PM
Hi All, Always lurked but never posted. I'm currently using Carrara and I have devised a method to help with creating vertex models from drawings or picture files. This not really different from what has been explained already here. This is what works for me .... 1) Get Line drawings of the object you are wishing to replicate in the vertex modeler (VM) 2) If you don't have line drawings...try to make some up. They are really invaluable for accuracy 3) Add and align cameras such that they sync up with the views from your picture drawings. These are cameras arranged in the assembly room. 4) Get a quick outline of the object by producing an .ai file (vector file format)...I'm new to this stuff so I may get these terms wrong. 5) Use #4 to help with #3 6) Setup the material of the VM such that it is semi- transparent. 7) Add the specific views from your picture file as a scene background...(you'l change this to the view that you are working with at the time...) 8) Use the little Camera (render tool) to render your VM in the assembly room such that you can render your VM and your backdrop. Make changes to make the two agree. This may be cumbersome...but works okay. There is a little back and forth between the VM room and the assembly room to align things but you can easily get the swing of this. Sorry for the long post...have to make up for those times I didn't post I guess...