the-negative opened this issue on Jun 10, 2006 · 8 posts
the-negative posted Sun, 11 June 2006 at 7:08 AM
Hi. Well thought replies, everyone!
Hmm, I'm getting the idea now... but what about harmony? Like garyandcatherine said on model flexibility, the endproducts are gonna end up much differently than the envisioned scene, especially with Vue. I'm gonna try porting some 3DS MAX scenes into Vue, and try to get most objects harmonize in a scene that's definately gonna be more than reflective spheres with infinite water planes.
jc, great point on the pointlessness on recreating real worlds. Most artists would be on the aim on emulating it to an extent. One of the things I just discovered was how inflexible and "unreal" the 4:3 aspect ratio was (when filled fully) it was way too narrow for the focus area of the eye, which I figured goes around at the aspect ratio of a 35mm full frame photograph.
Big_empty_brain, I render FAR higher than Broadcast. My settings normally are Superior+ with G-buffer rendering at 2000-3000px in width (4:3/36:24). It's a pain in the *** with less than 1G of RAM, but since Vue 5 does fully support resuming the render (didn't quite worked well with 4) it does help alot. Still, there's more to realism than the rendering.
In This Twilight- My FIRST public poser work in 2 years!
Also the reason why I endorse postwork (:D)