Anniebel opened this issue on Jun 11, 2006 · 15 posts
Tyger_purr posted Mon, 12 June 2006 at 8:31 AM
Quote - Why are a lot of P6 MATs in the Materials folder?
at face value i find this a humorous question. why are materials in the material folder? :-P
Quote - Is there some advance to having them there rather than the Pose folder?
My personal reasons are:
Quote - EG. Why put character skins there? Is it because of all the shaders / node stuff etc? Can this info not be made into a MAT Pose & then people access the Material room if they want to?
As i understand, everything that can currenly be done in a MC6 can be done in a MAT. there is only a little text editing needed to convert a MC6 into a MAT. Personaly i dont see why you would want to unless you were trying to make a MAT for P5.
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